The Game Awards Hurts the Video Game Industry in the Long Run
The Game Awards has been one of the biggest video game events in the industry's history over the terminal few years. Of course, various gaming festivals existed before to honor the best video games of each year, but the manufacture was ever in demand of a large, major event that had the potential to be turned into an icon. The games manufacture needed a showcase where every company would endeavour to get a share of it; something similar to the Oscars for movies. If y'all enquire me, The Game Awards surely has achieved this over the last few years, even though it isn't perfect.
Similar to every consequence in the globe, The Game Awards has its own weaknesses that should exist addressed and fixed year after year. Even during its short life so far, Geoff Keighley has put a lot of try into The Game Awards to bring a better show each year. And in most aspects, he has succeeded. The electric current form of The Game Awards is not even comparable with its debut show six years ago, and this is an honorable achievement. Nonetheless, the unexpected jump in the issue's success seems to have impacted information technology negatively over the final years and somewhat forced it in the wrong direction, especially with more big name picture show and TV stars making appearances at the show.
This year's event isn't the first fourth dimension that we'll be seeing some movie stars at The Game Awards equally presenters, merely I do hope that information technology would be the final. In that location are some strong reasons that post-obit such a trend hurts the front of the video game industry in the time to come. Our industry is rivaling the profitability of other entertainment industries (especially movies), and it'south expected to run across this privilege in the events and festivals related to games as well.
So, it feels a bit out of place to see that one of the most iconic annual events of the video game industry is seeming to forget the people who accept shaped information technology over time. There are several reasons behind why I insist that at that place is less of a focus on having celebrities from the pic industry equally presenters for The Game Awards, with a few of my primary concerns below.
It Barely Happens in Whatsoever Other Form of Entertainment
Believe information technology or not, the matter that Geoff Keighley has been doing in The Game Awards past choosing movie stars as presenters is something almost rare in the other forms of amusement, and there are some wise reasons behind that.
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Start of all, anyone that follows a certain career path have their own legends within that industry that they respect or admire. A person who dreams to exist an author, for instance, probably honors legends like Dostoevsky, King, Dickens, Keller, and many other well-known authors. On the other hand, in that location are people who would love to be great screenwriters, so they kickoff post-obit and understanding the works of Kaufman, Sorkin, Nolan, Tarantino, and other legendary screenwriters.
So there are the people in this industry who have ambitions nearly becoming a video game writer, likely looking to veterans similar Druckmann, Levine, Lake, Kojima, and more every bit this industry'southward "Hall of Fame." With that in mind, you would probably hold that following Charles Dickens every bit a primary legend for the purpose of being a video game writer doesn't seem reasonable. You already have people out there who are making basis-breaking video game stories from time to time, so why don't you try to follow them instead of moving in the incorrect direction?
For this reason, a nominee who is about to win the Best Game Direction accolade would likely adopt to receive information technology from a veteran of game directing rather than a picture show actor or director who has never worked in the video game industry before. Presenters at the Oscars are ordinarily related to the picture show industry, and fifty-fifty they take to have given their all-time performance to present or exist honored at the Oscars. And the reason is obvious: The Academy Awards is the icon of the motion-picture show industry. It'southward the peak; it'south a place where the best of the best of the pic industry tin just enter. To me, it feels like that would have less of an affect past bringing others into the scene that have never worked on a flick.
The presenters at the Oscars are unremarkably veterans of the cinema or people who have already won an Oscar in the past. In this style, it feels more than respectful and a manner of honoring the winner by having someone who understands them and the piece of work they've accomplished. I will admit that I don't desire The Game Awards to be exactly like the Oscars, simply nosotros should larn from the skilful things that happen there and use them to improve The Game Awards and what information technology is striving to be for the games manufacture.
Information technology's Disrespectful to the Veterans of the Video Game Industry
The Game Awards is not but a celebration that honors the fantastic works from each year, just likewise a way to laurels the industry every bit a whole. It helps to demonstrate that what developers are doing matters, and as such, we should dedicate such a big celebration to them as a mode of showing respect. But how can information technology show respect to developers when the veterans of the industry barely have a share in information technology?
People like Ken Levine, Sam Lake, Shigeru Miyamoto, Casey Hudson, Hideki Kamiya, Shinji Mikami, Hideo Kojima, Amy Hennig, Glen Schofield, Michel Ancel, Jade Raymond, Hidetaka Miyazaki, Todd Howard, Ed Boon, Tim Cain, Bruce Straley, Hajime Tabata, David Cage, Fumito Ueda, and many others will be staying at home this year, watching some stars from a different manufacture honoring the winners of this twelvemonth.
I don't want it to seem like I have boldness towards the movie celebrities that will be presenting at The Game Awards. Brie Larson is a fantastic actress and a serious Nintendo player, John David Washington had a superb performance in Tenet, and Christopher Nolan is one of my favorite directors ever. But to me, this is not their playground. Even if all these stars are fans of video games, they are not developers, designers, or game directors. They don't know what it's like to be a role of a video game development squad, so being the ones to present an award to award the industry and the creators making games just feels out of place.
It'due south a Misuse of an Manufacture Result for Achieving Bigger Commercial Success
Taking all of the reasons higher up into account, for me the main question is how hasn't this come up during the behind-the-scenes production of The Game Awards? The answer is that it probably has, but its current direction guarantees better and bigger commercial success. Video game fans are already familiar with the show and volition continuously follow it twelvemonth afterward yr. If Keighley wants to keep the audience growing, he has to make a show that seems attractive for those who are entirely fans of video games while also trying to appeal to those outside of it.
As such, it makes some sense that filling the show with as many movie and Tv set stars as possible helps with that goal. Mainly, information technology offers an opening for those who dearest movies to join in the audition and watch their beloved actors, actresses, or directors exist a role of the awards, even if information technology means it's something that a non-gaming audience isn't as familiar with.
This becomes worse when you see how the evidence is gradually turning into a host for film companies to share a new trailer of an upcoming irrelevant projection. To me it feels like a completely misleading management for The Game Awards, something that makes me feel deplorable when I see how it intensifies year after yr. In 2022 the prove brought a new trailer for Alita: Battle Angel, and this twelvemonth it will likely host the very first wait at the upcoming Uncharted movie; at least the latter is related to video games.
All in all, there'south no uncertainty that The Game Awards is i of the essential events that the video game manufacture has needed for a long time, and the best we tin can do here is to try to save it from falling into a dissimilar management. Equally an event meant to highlight the best achievements in the games industry, it doesn't deserve to become i that shows video games as a subsidiary of the film industry. I don't think any of usa has a trouble with movies (or those in the industry) here, simply the problem is when you mix unlike unrelated things up, the effect just starts to feel wrong.
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Source: https://www.dualshockers.com/the-game-awards-having-celebrity-presenters-hurts-the-video-game-industry-in-the-long-run/
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